Overview
Final Binary is an on-chain social coordination game inspired by game theory1, where players boost and support two competing sides (RED and BLUE). The side with more total boosts wins,
with a crucial safeguard: if one side receives less than 30% of total boosts, the minority side automatically
wins. This mechanism prevents dominance and maintains strategic balance.
Players must coordinate and recruit others to keep their side in the lead, creating a dynamic social environment
where community strategy and collaboration are essential for success.
Story
In the near future, two powerful AI models emerge, each designed to guide humanity, each backed by a different
vision of the world. But no AI rules alone. Humanity still holds the reins, granting limited influence through
democratic support, not full control.
Long before these AIs existed, a physical kill switch was built into the network to stop any artificial
intelligence from gaining too much control. It remains active, ready to be triggered if balance is lost through
overwhelming support for one side.
Now, humanity must choose and support a side. Coordinate with others. Shift the outcome. But beware, if too many
choose the same path, the system intervenes. The kill switch activates. The minority wins.
This is not a game of individual skill, but of collective strategy..
Game Mechanics
Basic Gameplay
- Two sides: RED and BLUE
- Players deposit tokens to boost and support their chosen side
-
At the end of each round, the side with more total boosts wins, unless one side receives less than 30% of
total boosts, in which case the minority side wins
- Each game round lasts 22 hours, followed by a 2-hour break
- A new round begins each day at a fixed time
Win Conditions
General Rule: The side with higher total boost power wins.
Minority Rule: If a side receives less than 30% of total boosts, the minority side automatically wins,
regardless of the final totals.
Game Phases
Each game round lasts exactly 22 hours and progresses through three phases:
- Open Phase (18 hours): Players make visible boosts to either side
- Hidden Phase (2 hours): Players make hidden boosts using a commitment-reveal scheme
-
Reveal Phase (2 hours): Players reveal their hidden boosts. No new boosts can be made during this
phase.
Boost Types & Visibility
Open Boosts
During the Open phase (first 18 hours), all boosts are publicly visible.
- Players can see exactly how much has been boosted to each side (RED vs BLUE)
- Individual boost amounts and player addresses are visible on-chain
- Real-time updates show current totals for each side
- Players can make informed decisions based on visible market sentiment
Hidden Boosts
During the Hidden phase (2 hours), boosts use a commitment-reveal scheme2
to obscure which side they support until the end of the round. This mechanism is designed to prevent
last-minute boosts from influencing the outcome unfairly, preserving strategic uncertainty and reducing
reactive play in the final moments.
- Players can only see the total amount of hidden boosts, not which side they support
- Individual boost amounts and chosen sides remain confidential
- Players create a cryptographic commitment (hash) of their boost details
- The commitment includes: player address, deposit amount, chosen side, and a secret
- Only the hash and boost amount is stored on-chain during the Hidden phase
Reveal Process
The Reveal phase begins immediately after the Hidden phase ends:
- Players are required to reveal their hidden boosts before the round ends
- Only after revealing can other players see which side the hidden boosts supported
- Revealed boosts are then counted toward the final totals for each side
- If a player fails to reveal their hidden boost, it is forfeited
- The reveal process prevents last-second manipulation of game outcomes
Boost Limits
- Chapter 1: Minimum 0.001 ETH, Maximum 10 ETH
- Chapter 2: Minimum 80 GPULSE, Maximum 800000 GPULSE
- These limits are configurable by the protocol owner
Chapters
Chapter Structure
The protocol operates in two distinct chapters with different token economics:
Chapter 1
Players use ETH to play the game. This chapter focuses on distributing GPULSE Tokens to early participants
(rewards are given regardless of whether they win or lose) who help build the foundation of the battle.
Players contribute ETH and earn GPULSE, the essential resource powering future rounds.
- Deposit Token: ETH (on Base network)
- Fee: 4% of total deposits collected as protocol fee
- GPULSE Rewards: 80,000 GPULSE per 1 ETH deposited
- Chapter Transition: Begins when total collected fees reach 50 ETH
- Reward Distribution: GPULSE is rewarded to all participants, win or lose
-
Winner receives: Their original ETH deposit, all ETH from the losing side (proportional), and GPULSE
rewards
- Loser receives: GPULSE rewards
Chapter 2
By depositing GPULSE Tokens, players now wield computing power to fight for dominance. With GPULSE
circulating, the game shifts focus. Players strategically deploy GPULSE, representing computing power, to
influence the battle's outcome.
- Deposit Token: GPULSE only
- Liquidity Reward: 0.2% of deposit amount per game (daily)
- Reward Calculation: Reward = deposit amount × 0.2% per game
- No Game Fee: 100% of rewards go to players
- Reward Distribution: Liquidity rewards are distributed to all participants, win or lose
-
Winner receives: Their original GPULSE deposit, all GPULSE from the losing side (proportional), and
liquidity rewards
- Loser receives: Liquidity rewards
Chapter 3
To be announced.
Earnings & Boost Power System
Reward Distribution
The winning side receives all deposits from the losing side, distributed proportionally based on each player's
boost power. Boost power is calculated by multiplying the boost amount with the power multiplier.
Power Multiplier
The power multiplier is a value used to calculate the strength of each boost and decreases over time to give
early participants an advantage. The multiplier starts declining from the beginning of the game, but for the
first hour, the game overrides this and provides the full multiplier (2×). After one hour, the override ends,
the multiplier drops to its actual level, and then continues decreasing steadily until reaching zero at the
end of the round.
Winning Side Rewards
If your side wins, you receive:
- Your original deposit amount
- A proportional share of the losing side's deposits (after fees)
- A proportional share of unrevealed hidden deposits (after fees)
- GPULSE rewards (in Chapter 1) or liquidity rewards (in Chapter 2)
Losing Side Rewards
If your side loses, you receive:
- Chapter 1: GPULSE rewards only (80,000 per ETH deposited)
- Chapter 2: Liquidity rewards only (0.2% of deposit amount per game)
Tokenomics
GPULSE is the protocol's core utility token, used for staking in Chapter 2 and representing computational power
on the battlefield.
GPULSE Token Distribution
Total Supply: 1,000,000,000 GPULSE
- Game Rewards: 400,000,000 (40%)
- Team: 200,000,000 (20%) - subject to vesting
- Liquidity: 150,000,000 (15%)
- Marketing: 150,000,000 (15%)
- Treasury: 100,000,000 (10%)
Team Token Vesting
- Cliff Period: 180 days (no tokens claimable)
- Vesting Duration: 1,095 days (3 years)
- Vesting Schedule: Linear vesting after cliff
- Claimable Amount: Only vested tokens can be claimed